Opengl high dpi
Web11 de dez. de 2016 · You can get the display zoom that corresponds to this number by dividing it by “96”, which is the default DPI in Windows. For example, if I set the display zoom in control panel to 200%, then GetDpiForWindow () will return 192. If I divide 192 by 96, that gives me “2.0”, which is the display zoom (corresponding to 200%). WebTo add an application to Radeon Settings within the Gaming section, click on Add > Browse. Find and select the application to add to Radeon Settings and click Open . The application should now appear in the Gaming sections of Radeon Settings. Click on the application tile to customize its graphics settings.
Opengl high dpi
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Web24 de mai. de 2016 · One of the reasons why OpenGL content of the QOpenGLWidget is not scaled up when we set the high DPI support to ON is that we have to provide correct … http://opengl.org/
Web7 de mar. de 2024 · add an OpenGL context and attach it to the editor component build vst3 open in a vst3 host (I tested with Cubase 10.5 and Ableton Live 10, make sure to enable … WebOriginally developed by Silicon Graphics in the early '90s, OpenGL® has become the most widely-used open graphics standard in the world. NVIDIA supports OpenGL and a …
Web25 de jan. de 2024 · When I enable docking and viewports and I switch SDL2 to high dpi mode I was able to use the fix by @krupkat for successful rendering. BUT my mouse interaction is still broken. In the following screenshot you see where my mouse is pointing (approximated with the red arrow) and you see the mouse position identified by ImGui by … WebOn Apple's macOS, you must set the NSHighResolutionCapable Info.plist property to YES, otherwise you will not receive a High-DPI OpenGL canvas. If the window is created with the SDL_WINDOW_ALLOW_HIGHDPI flag, its size in pixels may differ from its size in screen coordinates on platforms with high-DPI support (e.g. iOS and macOS).
Web5 de jan. de 2024 · hello clauderi ! thanks for your reply , even after setting every display settings to default and then trying. override high dpi scaling didn't fix my issue but I already know about changing the font (text) size , i know i can set the whole display scale to 100 and then increase the size of my font to make everything readable but it still makes a …
Web1 de mai. de 2024 · float dpi = ImGui::GetPlatformIO().MainViewport->DpiScale; io.DisplaySize = ImVec2((float)w / dpi, (float)h / dpi); I chose to prevent window changing … highest online savings rates 2021WebHigh DPI. High-DPI displays – also known as retina displays – are displays with high resolution (pixels) in relation to their physical size (mm), resulting in a high pixel density, or high number of dots per inch (DPI). The increased resolution is used to provide more detailed content on screen (smoother text, more detailed icons), rather ... highest online savings rates investopediaWeb7 de ago. de 2016 · /* Output */ GetDisplayDPI () returned -1 Error: DDPI: -1 HDPI: -1 VDPI: -1 Not Retina I also tried comparing the OpenGL drawable size with the SDL window size, but SDL_GetWindowSize (SDL_Window, *int, *int) is returning 0s, too. That code is bellow, followed by the output. highest online savings account interest ratesWebProperly handling HighDPI on MacOS with SDL and OpenGL Asked 4 years, 4 months ago Modified 4 years, 4 months ago Viewed 843 times 7 My attempts at High-DPI rendering on MacOS for my game, Bitfighter, always end up … highest online selling productsWeb3 de abr. de 2024 · When you save the figure using the saveas function, MATLAB uses a default resolution of 150 DPI (dots per inch) to create the PNG image. The default renderer used by MATLAB to create PNG images is the OpenGL renderer, which does not always produce consistent results when dealing with transparency and alpha maps. how good is pcmatic kim komandoWeb29 de dez. de 2024 · I'd like my GUI to properly adapt to high-DPI screens, and am unsure of how to do this right. So far, I've adapted the SDL2/OpenGL3 sample in the following … how good is our learningWeb23 de ago. de 2024 · In one of my project, a bit of resolution seems to be lost when scaling (150%). It is plotting a complicated graph for signal processing. We are thinking whether we can just plot the graph according to the scaling factor (e.g. running the math calculation ourslef and generate a graph double the size for high resolution etc) and not to scale this … highest onlyfans earners